Search for tag: "computer games"

Game Work: Research Methods and Preservation for the Future

Every day, millions of people throughout the world grasp a game controller or a mobile device to enjoy, learn and socialize on digital game platforms. Given the success of digital game sector,…

From  Jon Svensson on August 18th, 2020 4 plays 0  

141125 Nooney: "The Long Now of Gamergate: How Video Game History Became Video Game Culture"

The Long Now of Gamergate: How Video Game History Became Video Game Culture Laine Nooney New York University The recent, on-going Gamergate controversy has polarized participants across…

From  Jon Svensson on February 4th, 2020 1 plays 0  

150317 Reinhard: "You Call this Archaeology: Archaeologists and Archaeology as Portrayed in Video Games, 1982-2015"

You Call this Archaeology: Archaeologists and Archaeology as Portrayed in Video Games, 1982-2015 Andrew Reinhard

From  Jon Svensson on February 4th, 2020 8 plays 0  

110928 Moore: "‘indie’ and independent games and culture in the Australian video game industry"

‘indie’ and independent games and culture in the Australian video game industry Chris Moore, Deakin University, Melbourne The global financial crisis has brought the Australian video…

From  Jon Svensson on November 1st, 2019 1 plays 0  

100608 Bardzell: "Machinimatic Realism: Capturing and Presenting the "Real World" of Video Games"

Machinimatic Realism: Capturing and Presenting the "Real World" of Video Games Jeffrey Bardzell School of Informatics in Indiana University "Realism" describes a cultural…

From  Jon Svensson on October 1st, 2019 1 plays 0  

080925 Nardi: "Mixed Realities: Information Spaces Then and Now"

Mixed Realities: Information Spaces Then and Now Bonnie Nardi, UC Irvine I discuss the evolution of information spaces based on my ethnographic research in North America and China on a popular…

From  Jon Svensson on September 10th, 2019 2 plays 0  

080926 Sundén: "Desires at play:queering World of Warcraft"

Desires at play:queering World of Warcraft Jenny Sundén KTH Part reading, part lecture, this is an exploration in the intersections of queer theory, queer lives and the study of online…

From  Jon Svensson on September 10th, 2019 5 plays 0  

081028 Andersson: "Making Games: From Starbreeze to Lucas Arts"

Making Games: From Starbreeze to Lucas Arts Jens Andersson Jens Andersson jobbade länge på spelföretaget Starbreeze som lead designer (t.ex. för The Darkness) och har under en…

From  Jon Svensson on September 10th, 2019 2 plays 0  

081021 Hjorth: "The big bang: A case study of mobile media and gaming as new media in South Korea"

The big bang: A case study of mobile media and gaming as new media in South Korea Larissa Hjorth RMIT University In media cultures of late, the synergy between two global dominant industries -…

From  Jon Svensson on September 10th, 2019 1 plays 0  

080212 Bogost: "Platform Studies, Creative Computing and Constraint: the Atari VCS (1977) and beyond"

Platform Studies, Creative Computing and Constraint: the Atari VCS (1977) and beyond Ian Bogost Georgia Tech in Atlanta Ian Bogost är en välrennomerad forskare och utvecklare som…

From  Jon Svensson on August 20th, 2019 2 plays 0  

071002 Sennersten: "What can eyetracking say about game design? Integrating a tobii eyetracking system with the HiFi Game Engine"

What can eyetracking say about game design? Integrating a tobii eyetracking system with the HiFi Game Engine Charlotte Sennersten, Blekinge tekniska högskola och Högskolan på…

From  Jon Svensson on August 20th, 2019 1 plays 0  

050525 Kennedy: "Gender, Technicity and Computer Games"

Gender, Technicity and Computer Games Helen Kennedy, University of the West of England Helen Kennedy has spoken at a number of both academic and industry conferences on the role of women in computer…

From  Jon Svensson on August 13th, 2019 0 plays 0  

051025 Barrett: ” The Sims as Narrative Engine”

The Sims as Narrative Engine Jim Barrett, Department of Modern Languages/HUMlab How do stories get told with the world's most popular P.C. game, The Sims? One way is through Machinima…

From  Jon Svensson on August 13th, 2019 2 plays 0  

050308 Zackariasson: "Producing Massively Multiplayer Online Games: The Politics of Inscriptions"

Producing Massively Multiplayer Online Games: The Politics of Inscriptions Peter Zackariasson, Företagsekonomi When producing an artifact designers translate their cultures and…

From  Jon Svensson on July 10th, 2019 2 plays 0  

050118 Jenkins vs Aarseth: "Debate on game studies"

Debate on game studies Jenkins vs Aarseth MIT & IT University of Copenhagen

From  Jon Svensson on July 10th, 2019 5 plays 0  

040525 Steinkuehler: " Massively Multiplayer Online Games as Learning Environments"

Massively Multiplayer Online Games as Learning Environments Constance A. Steinkuehler, University of Wisconsin-Madison

From  Jon Svensson on July 10th, 2019 3 plays 0